Clever Playhouse

THE ARCHIVE GATE

Relative Clause Quest

Make each message precise enough to find one thing in a pair. Build a relative clause, then show who or what it describes.

Choose the explorer who carries the map.

main clause · noun phrase · relative pronoun · relative clause

Silent prototype. A grown-up can read the message aloud. There are no supplied recordings.

Help with the words

A relative clause adds the information needed to tell which one. In this quest, where connects to a place and when connects to a time.

Quest paused

Your message is waiting exactly as you left it.

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Game guide

About Relative Clause Quest

Build six reviewed relative clauses and choose the person, place, time, or thing each complete sentence identifies.

Suggested age
Ages 9–10
Practice
Adding a reviewed relative clause that identifies a specific referent
Pace
Untimed
Controls
Keyboard, Touch
Reading
Six fixed, reviewed sentence frames and short clause tiles; adult-supported reading may help.
Instruction help
A replayable model labels the noun phrase and relative clause. Each round keeps two illustrated candidates, a message strip, and three non-revealing hints visible. Spoken instructions are not included.

How to play

Build the missing relative clause, choose the candidate your whole sentence identifies, then use Next stop after the result stays visible.

Adult help

A grown-up may read the fixed message aloud, point to the noun phrase and clause, and use the optional transfer conversation. Completion is not an assessment.

Accessibility

Human content, accessibility-user, child/caregiver, and recorded-natural-audio review remain open. Fixed cards do not assess independent reading, writing, grammar mastery, or attainment.

Detailed access information
Keyboard
Every clause tile, candidate, help, undo, reset, pause, retry, next, and restart action uses a labelled native button.
Touch
Every core action has a tap route with at least a 48 CSS pixel target.
Screen reader
The sentence, candidate labels, feedback, progress, and completion log are exposed as text. Manual screen-reader testing remains pending.
Timing
Untimed. Correct results remain visible until Next stop is chosen.
Motion
The illustrated scenes have no required motion; reduced motion removes transitions.
Sound
No sound is required. This prototype has no supplied recordings or speech synthesis.